Sweetheart

Val Char Cost
10
13
15
11
15
14
19
20
11
11
3
5
30
24
STR
DEX
CON
BODY
INT
EGO
PRE
COM
PD
ED
SPD
REC
END
STUN
5
39
16
8
5
8
6
0
9
7
12
0
0
0
Cost Powers and Talents END
75 Magic Power Pool, 34 points, Can change powers as a 0 Phase action, requires no skill roll, does not work during her "time of the month". var
24 Magic Potion Pool, 18 points, Requires Occultist Skill roll, OAF (potions), can only change in laboratory. var
10 Flight, 10", requires Occultist Skill roll, 1 Phase Activation. 1
9 Life Support, Character need not breathe, eat nor excrete, immune to aging, requires Occultist Skill roll, 1 Day Activation, side-effect: Character is unconscious so long as power is active and must specify the length of time the power is active. 0
Cost Skills and Perks Roll
3 Occultist 12
5 Riding 13
4 Sing 13
1 WF: Bows
3 Combat Skill Level: Bows
2 WF: Common Melee Weapons
3 Combat Skill Level: Common Melee Weapons
Disadvantages
10
5
15
10
Psych. Lim: In love with popular culture (Mikey Mouse, actresses, Rudy Vallee, etc.)
"Physical" Limit: Unfamiliar with modern culture
Psych Lim: Traumatic flashbacks when confronted with reminders of the Vikings.
Public Identity
OCV:4DCV:4 ECV:5Phases:4,8,12

History

Keserah's last lifetime was as a witch in 11th century Britain. For reasons she is reluctant to discuss, she "slept" for some 900 years to emerge in our century.Not liking the new Britain very much, she came to America to catch up on the world. Since this new world required money to live in and seemed to have no problems with what appeared to be supernatural creatures (automobiles, locomotives, short-haired women) flaunting themselves in public, she took the name "Keserah Westmoreland" (for the west moor land that was her home centuries before) and decided that this was the place to be.

Since she presume the supernatural was everyday, she had no qualms about using her powers publicly. Needless to say, the press took note. After a particularly public escapade, she was asked "What do you call yourself, sweetheart?" Not quite understanding what was said, she responded, "Sweet heart, yes, I have the sweet heart." The name has since stuck.

Various bizarre coincidences all too typical of the lives of magicians landed her in the company of other Mystery Men in New York City.

She is immersing herself in this new world in her spare time. Museums, concerts, operas, amusement parks, night clubs, television, movies, libraries, even bowling are activities she participates in. She's fond of being outdoors, but sees precious little of that where she now lives. If somone is foolish enough to try, she'd like to learn to drive.

Subplots

Kesera is often involved in Job subplots, given that there is little market in 1932 for a witch. She has run afoul of the NYC ordinances against "fortune telling". Given her enthusiasm for popular culture and her good looks, Romance subplots are likely. She also runs into complications due to her unfamiliarity with modern society.

Appearance

Sweetheart appears to be in her mid 20's, with reddish-brown hair and clear blue eyes and of average height. She has a lovely voice (many of her spells have a vocal component) and dresses as fashionably as she can manage on her income. She owns little and has a very small apartment cluttered with books (borrowed and bought) and some items of her "trade".
Alter Ego: Kesera Westmoreland Occupation: Fortune Teller
Known Relatives: none Group Affiliation: None
Base of Operations: New York City Height: 5' 4"
Weight: 120lbs Eyes: Blue
Hair: Auburn

Powers and Abilities

Sweetheart is a true Sorceress, ultimately only limited by the effort she wishes to put into perfecting her art. In addition, she has some knowledge of occult sciences and alchemy. She understands these abilities as all being part of a single body of knowledge.

She is fluent in Old English as well as Old Irish, Old Norse, Latin, and modern English--her native tongue is Atlantean from the age of Arion.

Her favorite pastime was hunting, and she is still proficient with the horse, the bow, and other archaic weapons.

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